I was bored, oOkay… 🤷♂️
We all have our 3 to 12 staple moves and combos, even the most creative among us. But parkour has so much more potential. I needed to break out of my creative rut somehow. You might say I got bored. And well, … something sparked this idea. 💡
Honestly… it’s fun, it’s random, it brings out untapped potential, and it’s all about parkour. That’s why I put some love into creating it. 😉
Für die Jam!
– Klaus
(V1 Released zur Streets Parkour Ulm Jam 2024)
Die Standard-Version beinhaltet einige Basics, Bestandteile gängiger Move-Namen, und ein paar Bails. In den »Einstellungen« kannst du ändern, welche Moves du drin haben möchtest.
Wenn du auf der Suche nach mehr Moves die eine Bezeichnung haben bist, schaue in unseren Parkour Moves & Progressions Guide.
Ob ernsthaft oder albern – Hauptsache, du probierst was aus. Macht doch mal „Wer lacht, verliert“ draus!
Es geht nicht ums „Richtigmachen“ – hier gibt’s kein falsch. Es geht um’s Spiel, Kreativität und sketchy Parkour-Vibes. (Ich lieb’s auch!) 😄
[Work in Progress]
Notizzettel & Ideen:
Auch auf der Seite direkt muss dranstehen oder ein kurzer smalles popin kommen “Deine Interpretation” – “Deine Interpretation” “Deine Interpretation” “Deine Interpretation” Hä?
!
Dass die Moves die Default drin sind in das Textfeld kopiert werden (JS) und von da rausgelesen (nur die), damit man da einfach editieren kann für jeden Fall. Und falls es leer ist nimmt man halt die default liste.
Welche Moves möchtest du üben / welche sollen öfter vorkommen?
Welche Move-Kategorien möchtest du herausfiltern?
Input: Moves festpinnen, die in der line bleiben sollen (z.B. an Anfang und Ende) … ahh. man kann Move-Teile oder Line-Teile festpinnen (also so slot machine mit pin?)
This is a team challenge where it’s you versus the randomizer. Your mission: Collaborate as a group to interpret and perform its wild move combinations. You’ll need creativity, teamwork, and a little grit. Don’t worry—you get 2 skips, but that’s it. Make them count!
How It Works (Step-by-Step):
Why It’s Awesome: You’ll unlock new ideas together, face challenges as a team, and laugh at the ridiculous interpretations that come out of your collective brain.
End Goal: Finish all moves without losing your cool (and with as few skips as possible). The real victory is the creativity and teamwork you build along the way.
Sometimes, it’s just you versus the machine. Can you conquer the randomizer’s sequence of moves? Test your endurance, precision, and creativity in this self-paced challenge.
How It Works (Step-by-Step):
Why It’s Awesome: It’s like a mini-workout, but way more fun. Plus, you’ll surprise yourself with what you can accomplish when the moves keep coming.
End Goal: Rack up as many points as you can, or just feel good about surviving the session.
Sometimes, movement is about more than precision—it’s about making your friends laugh until they fall over. Humor Mode can stand alone or layer onto any other mode to turn parkour into comedy.
How It Works (Step-by-Step):
Why It’s Awesome: Laughter is the best movement fuel. Plus, this mode encourages you to create parkour comedy, no questions asked ;)
End Goal: No winners, just hilarious interpretations. (Okay, maybe someone wins bragging rights for being the funniest.)
Combining is already creative—and now it’s time to add your environment to the mix. This mode pushes you to adapt moves to specific spaces, props, or situations.
How It Works (Step-by-Step):
Why It’s Awesome: It forces you to think outside the box and work with what you’ve got. Every environment is a playground!
End Goal: Successfully adapt the moves to your space—or surprise yourself with what you can pull off.
Think of this as movement brainstorming on steroids. Teams compete to invent and execute fresh moves under pressure. It’s fast, messy, and full of creative breakthroughs. Improvement inspired, perfection forbidden!
How It Works (Step-by-Step):
Why It’s Awesome: This mode is all about the raw creative energy. The moves don’t have to be perfect—they just need to be yours. Plus, the time limit keeps the energy high and the laughs rolling.
End Goal: Create something unique, learn from each other, and keep the ideas flowing for future sessions. – Or as group brainstorming for warmup or kick-off into today’s creative parkour session.
Take a random move, throw in a plot, and you’ve got a story-driven parkour adventure. One person is the storyteller (or narrator), weaving a tale full of danger, drama, or whatever vibe you’re feeling. Everyone else plays the characters, using the randomizer to shape the action.
How It Works (Step-by-Step):
Why It’s Awesome: It’s part parkour, part improv theater, and 100% wild. Whether you’re sneaking past guards, escaping dinosaurs, or parkour your way out of a traffic jam, the story is yours to shape.
End Goal: The story ends when the group agrees they’ve won—whether that means beating the bad guys, cleared the dungeon or just surviving the chaos.
Get from Point A to Point B using only randomized moves. Whether you’re racing another person or just testing yourself, this mode combines strategy with execution.
How It Works (Step-by-Step):
Why It’s Awesome: It’s a parkour puzzle. You’ll think critically about how to link moves while keeping the flow alive.
End Goal: Reach Point B while completing the moves—or improvise if you get stuck!
There’s no “right” way to play. The Parkour Randomizer is about experimenting, laughing, and growing as a mover. Whether you’re crushing a solo challenge or cracking up in Humor Mode, the goal is simple: have fun and create something new.